
One of the casualties of the war on budgets in video games has been the humble manual. Not so long ago, every game came with a nice, detailed, full-color manual. Now, you generally get a monochrome three page pamphlet dedicated mostly to legal information in tiny type. There are rare exceptions, but this is the rule.
That’s a shame. Here’s why the manual needs to make a comeback.
Not Everybody Can Refer To A PDF Or A Website While Playing
If you want to look something up quickly, hitting Pause and going to the “online manual” is a laborious process compared to flipping a few pages. Nobody buys games to visit websites; why should we have to use them to look something up? It also cuts out gamers who either can’t, or won’t, connect their console to the Internet.
Some Games Desperately Need One
Just ask anybody who picked up Metal Gear Rising: Revengeance; not all games do a great job of explaining their mechanics. A manual can help players, you know, actually play the game.
It’s A Useful Source Of Context
Manuals used to be the source of backstory for most games. But as developers have decided we want to stare at lengthy cutscenes that you can’t skip instead of playing a video game, that function has atrophied. Somehow, we bet the printing cost of a manual is a lot cheaper than a prerendered cutscene, and it’s a lot less aggravating.
It Serves As An Appetizer
Every gamer above the age of, say, twenty-two remembers getting a game and opening the manual first, because the manual generally told you about all the neat stuff you were going to find.
Zelda games in particular were really good at this: They told you all the tools and other goodies you were going to come across… but not where or when. So you spent the whole game looking around, making note of places you needed to come back to once you had a Boomerang or a Hookshot or some bombs.
Far too often games, especially sequels, rely on marketing campaigns or player familiarity with the overall franchise to excite people. And there’s nothing wrong with that, but there’s nothing wrong with giving us a taste of what to expect, either.




I became a technial writer mostly because of the Civilization II manual and other such. But by the time I graduated with the degree, most games no longer had manuals.
Dan, I read gammasquad pretty regularly, and while I appreciate the stuff you write, I almost always completely disagree with everything you have to say. Like it’s almost the opposite every single time on all of your opinions.
I don’t know why I feel compelled to tell you this, but there it is.
Cuz you’re a dick?
Wow. Thanks for that. I thought I was being civil about it. Wasn’t saying that his opinions were invalid, just saying that I disagreed with him almost all the time. Found it interesting. But I guess just not having the same opinions as someone makes me a dick.
For the record, I’m not offended at all. The last time I checked, I wasn’t the final authority in all topics.
I used to completely agree, but I’d say since 2013 started, Dan has been making more sense. I, for one, agree that manuals need to make a comeback. I hate the single sheet ones that have warranty information and basically nothing else. Full, detailed manuals used to be a great thing to have. You’d read it before you booted up the game and would have a leg up on the game before you even picked up a controller/touched a keyboard and mouse.
Just for the record guys, if you disagree? Don’t be shy. I want to hear your opinions, agree or disagree. Seannyd was very polite about it and I’m always happy to explain myself in the comments. That’s kinda my job, after all.
Without the manual, I wouldn’t have any insight into Birdo’s sexual orientation.
This comment validates manuals forever.
I used to like the manuals as much as the games themselves. I easily spent at least as much time obsessing over the Mario 3 manual as I did playing the actual game.
The D2 manual was so amazing
I picked up Metal Gear Rising (fuck that revengence nonsense) a few days ago. Clicking on that kotaku link make me felt like a rape victim walking into a rape victim support group. Go choke on a cardboard box (see what I did there?) full of dicks konami/platinum games.
Yeah, it would have been a good idea to explain… uh… PRETTY MUCH ANYTHING IN THE GAME, PLATINUM!
My favorite part of buying a new game used to be opening up the wrapper and reading through the manual before I started playing the game. Now I feel like I’m doing a walk of shame every time I open up the packaging.
Shit man I need a manual, some of us our are just young tryin to figure shit out