
Superman has a few decent games, Batman has a couple of classics, but most of DC’s heroes don’t have a game to call their own.
That needs to change, and one place it can start is with Green Arrow. Here’s why.
The Character Is More Popular Now Than He’s Ever Been
Green Arrow’s got a somewhat popular TV series, and Warner Bros. has been trying to bring the character to wider recognition for a long time now. For example, there was a script called Supermax that sadly went nowhere about Ollie breaking out of a prison full of angry supervillains after getting framed.
A movie is probably a reach, but a well-designed video game is another matter entirely, especially since Warner Bros. now has Warner Bros. Interactive, a publisher that’s starting to find their feet in the gaming market.
The Basic Groundwork Was Laid With The Thief Series
Any Green Arrow game would be a mix of action and stealth, with a use of a lot of trick arrows. If this sounds a little familiar, you’re probably a fan of Thief. While a Green Arrow game could add its own dynamics, like sniping and brawling since Green Arrow is pretty good hand-to-hand, the basic idea isn’t something alien and in fact won a lot of awards.
Every Single Game Featuring A Bow Means Gamers Are Familiar With It
Archery has been a major fad in games lately. Crysis 3, Far Cry 3, Tomb Raider, and I Am Alive all feature bows to varying degrees of realism, and that’s just the games we can think of. One of the big problems in a Green Arrow game was that archery isn’t the same as firearms, but now, gamers are comfortable with it.
The Physics Problems Are Licked, As Well
Far Cry 3 has arrow drop, and while any superhero game would not unreasonably take substantial liberties with physics, somewhat realistic archery is no longer that hard, and could add a substantial challenge to the game.
He’s Got All Those Wonderful Toys
As goofy as stuff like the hacking arrow and the fire extinguisher arrow is on the page, they’re a lot of fun in a game. Fill the levels with lots of environmental hazards that Ollie can manipulate with different trick arrows, and you’ve got a game that’s hard to screw up.




I want it
I know, right? There’s a lot of potential here. Done right, it’d be an amazing game.
What would really make the game though would be a series of QTE’s dealing with Ollie’s family drama, mash X repeatedly to avoid guilt trip from sister, alternate square and circle to take vertigo while texting and driving…the possibilities are endless
“Press A To Skip Judd Winick Lecturing You About AIDS.”
“Press X to take off shirt for next level.”
I love the article but I have one problem with it: In what world have we had a good Superman game?
“The Death and Return of Superman” was a decent brawler and the 1988 Taito arcade game was pretty fun. So I guess it’s a “couple” of decent Supes games instead of “a few.”
Ah the Taito arcade game was before I was born. I’ve been looking for a bonafide 3-D Superman to come and knock my socks off. Superman 64 was embarrassing, I never played the ones on Xbox or PS2 because I was a gamecube guy, and I got Superman Returns which for some reason wouldn’t let me past the first level. YOU GOTTA LET ME FLY WB INTERACTIVE
I’m not a huge fan of green arrow but I love killing people with a bow. I had a stealth archer in Skyrim and bow and arrow is my weapon of choice in Farcry so far.
Guys, remember Justice League Task Force? That game was… that game had Superman in it.
I do remember that game. It took years of therapy to recover repressed memories to do it, but I do remember that game!
I will repeat my belief that a Wonder Woman game could be balls-out awesome if done correctly. I even have a rough plot outline in my head.
Boxing glove arrow or don’t make it.